Call of Duty: Ghosts release date is scheduled for November 5 but in the meantime a new multiplayer trailer has been released by Activision and Infinty Ward. The video puts a bevy of new features and functions on full display, most notably a couple of new characters in the already announced German Shepherd companion but also the first woman character the best-selling franchise has offered.

As shown in the clip below, a number of customizable aspects in multiplayer mode will be readily available for gamers upon Ghosts November release. Users can now customize their respective character, build their own team of soldiers, and stock up on a new arsenal of weaponry among others. Also revealed was a new woman (or women) character, though it’s unclear at this point whether or not she will be available for use in singleplayer mode as well as multiplayer mode.

Watch the new Call of Duty: Ghosts multiplayer mode trailer here:

Here’s a look at some other great features announced by the Call of Duty creators at past events like E3 and Comic-Con.

Single Player Campaign

 producer Mark Rubin hasn’t disclosed too many storyline details but did mention the setting of the game and new characters. In Ghosts, the United States is in the uncharacteristic position of no longer being a global superpower after some kind of massive event devastated the entire nation.

Game-play begins while the user, set as the protagonist, are a youngster growing up during this event but then the plot fast-forwards ten years to when they’re a military ops specialist along with they’re brother and German Shepherd and they attempt an underdog-type struggle to throw the oppressing enemy out of their country. Rubin notes, however, that the storyline takes a twist at one point to where they’re taking the offensive to them, possibly with revenge as the driving motivator.

Dog Mode

One of the perks of your accompanying German Shepherd is the ability to literally get inside its pooch psyche. The new insight includes not only the pooch, but accessing a camera-like periscope attached to its gear that simply gives the user an excuse to play the dog as a character; skulk around or maul your enemies.

Rubin said back at E3 that his team actually spent time with military-trained pups and tried to capture the emotional and technical savvy of their tactical prowess. The dog develops a deep connection with the owner, you, but it would only be fitting in such a cruel world setting if the dog, you know, met his demise. Perhaps this is where the revenge aspect comes into play?

Levels

Similar to rival game Assassin’s Creed IV: Black FlagGhosts featurs a sprawling map with seamless transitions from underwater scuba play to nighttime jungle reconnaissance. Interestingly, one of the early settings of the game is the house in which the protagonist grew up during that massive unknown country-crippling event.